Lily Leap

How to play Lily Leap

A complete guide: the controls on a phone and on a computer, the baby frogs you have to find, every hazard in the five worlds, how stars and scoring work, and the habits that get you home.

In one paragraph. You are a frog at the bottom of a long, scrolling map. Home is at the very top. In between are roads full of traffic, railway lines, rivers you can only cross by riding logs, turtles and floes, and paths lined with traps. Somewhere along the way are lost baby frogs - find every one of them, then hop into home to clear the level. Get hit, fall in the water or run out of time and you lose a life.

The rules

  1. One hop, one tile. The frog moves one step at a time - forward, back, left or right. It cannot walk through bushes, rocks, statues and the other obstacles on the ground.
  2. Roads and rails kill on contact. Anything with wheels (or a rolling boulder) squashes the frog. On the rails, the signal flashes red and the rails glow before a train comes through - get off the tracks.
  3. Water needs a ride. In a river, canal, icy lake or lava flow the frog must stand on something: a log, a turtle, a barge, a floe, a raft or a fixed pad. The ride carries it along; if it carries the frog off the edge of the screen, the frog is swept away.
  4. Rescue the babies. The coloured baby frogs sit on the ground, and on later levels one or two ride on a log. Hop onto a baby to pick it up. The dots at the top of the screen show how many you have, and an arrow always points to the nearest baby still out there - a marker over it when you can see it, a bubble at the edge of the field with the number of rows to go when you cannot.
  5. Go home. The top row is home. It stays shut until every baby is with you, and opens with a glow when they are.
  6. Watch the clock. Each life has its own clock, shown in the top right. If it runs out, you lose a life and the clock starts again.

Controls

On a phone or tablet

On a computer

The five worlds

WorldLevelsWhat is new
Lily Garden1-4Cars, vans and tractors; a pond with logs, lily pads and turtles. From level 3 some turtles dive.
Neon City5-8Busy streets with taxis, trucks and buses, tram lines, canals with barges, and manholes that blow steam.
Jungle Ruins9-12Rolling boulders and wooden carts, rivers with crocodiles, and stone floors with spike traps.
Frost Lake13-16Sleds and snowplows, ice floes that crack under a frog that stays too long, and falling icicles.
Magma Peak17-20Lava rivers with basalt rafts and rocks that sink into the lava, fire vents, rolling magma boulders and mine trains.

Rides and traps

Lives, checkpoints and stars

You start every level with five lives. Rows with a flag at each end are checkpoints: once you have stepped on one, the flags turn green and a lost life brings you back there instead of to the start. Babies you have already rescued stay rescued. Lose all five lives and the level starts over.

A cleared level earns stars: three if you did not lose a life, two if you lost one or two, one otherwise. Clearing a level opens the next one, and you can replay any open level from Pick a level to improve its stars.

Scoring

WhatPoints
Each new row reached10
Golden fly50
Baby frog rescued200
Getting home500
Time left on the clock10 per second
Lives left100 each

The best score for every level is kept, and the header shows your total number of stars.

The twenty levels

  1. First Hops
  2. Garden Path
  3. Lily Lane
  4. Turtle Bay
  5. Crosswalk
  6. Rush Hour
  7. Night Line
  8. Downtown
  9. Temple Steps
  10. Croc River
  11. Spike Hall
  12. Lost Idol
  13. Thin Ice
  14. Sled Run
  15. Icicle Cave
  16. Blizzard
  17. Hot Steps
  18. Mine Carts
  19. Fire Falls
  20. The Crater

Tips

1. Wait on the grass, not on the road

Safe rows between the hazards are there to rest on. Stop, watch two or three cars go by, and cross when a gap lines up across all the lanes - not one lane at a time.

2. Ride towards the middle

A log that carries you towards the edge is a clock of its own. Hop sideways along it against the current, or hop forward early, so you are never close to the side of the screen.

3. Collect the babies on the way up

Look at where the babies are as the level scrolls. Picking one up on the way costs a hop or two; coming back down for it later means crossing everything twice.

4. Reach the flags

A checkpoint saves a lot of hopping after a mistake. On long levels, it is often worth going straight for the next flag before a detour for a baby or a fly.

5. Read the traps as a wave

The traps along a row fire one after the other. Watch one cycle, then hop in right behind the wave.

6. Listen for the horn

With sound on, a horn warns you when a train is about to cross near the frog, and a tick counts down the last ten seconds on the clock.

A short history

Crossing games - get a small animal across busy roads and a river of floating logs - have been an arcade favourite since the early 1980s. Later games in the genre grew into adventures with scrolling maps, several worlds and things to collect before you can finish. Lily Leap is an original game in that later style, on a phone-sized field and with controls made for a thumb.

Frequently asked questions

Is Lily Leap free?

Yes. All twenty levels are free, with no account and no purchase. The site is paid for by the advertising described in our Privacy Policy.

How do I play on a phone?

Tap anywhere on the field to hop forward and swipe left, right or down to hop that way. If you prefer, switch to an on-screen pad with the button under the field.

Why can't I go home?

Home opens only when every baby frog on the level is with you. The coloured dots at the top of the field show which ones are still missing.

Is my progress saved?

Yes, in your browser's local storage: the levels you have opened, your stars and your best score for every level. Clearing your browser data or playing in private mode erases it.

Can I play offline?

Once the page has loaded, the game needs no connection - everything runs in your browser. Only the advertising and the measurement need the network.

Further reading

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